Legends of Equestria has a bunch of new updates for their winter 2022 update, I'll pop the full changelog down below, but the main attractions include brand new enemy skills, a stamina system change, more cute cosmetics for your cartoon horse to wear, and lots of other things. Go check it all out down there, and get their writeup over on the forums.
Full Patch notes:
- Winter is here! It's snowing, a cold wind has been breezing through Equestria, and everypony's getting into the holiday spirit...
- Enabled holiday gift collection event
- Enabled the quest "Dashing Through The Snow"
- Disabled the quest "Costume of the Night"
Additions:
- Added new Stamina system; sprinting will now use stamina instead of energy
- Added 2 types of stamina displays on desktop, as video settings:
- - A split hotbar, where stamina is displayed alongside energy in the hotbar
- - A lightning bolt, which is displayed next to the player
- - (Mobile will use the lightning bolt icon for screen size reasons)
- Added Deer Tail, part of the quest reward for the quest "Dashing Through The Snow"
- - Players that already completed said quest can claim their copy by talking to Ensemble again
- Added 3 new clothing pieces available from the gift collection event:
- - Holiday Earmuffs
- - Holiday Legwarmer
- - Holiday Poncho
- Added Winter Wonderland Main Menu theme by RandomTeehee
- Added Cloudopolis Cloud Hangout Main Menu theme by WishfulDorian
- Added Snowballs that can be moved by colliding with them and kicked with Seismic Buck
- Added VFX for Wind Rapier
- Added Snowball Barrage skill
- Added Supernova skill for Lantern Monsters
- Added Gem Bomb skill for Diamond Dogs
- Added Ice Wave skill for Frost Dragons
- Added a hover effect over talent bars in the talent book page
- Added icons next to most stats on the mobile character panel
- Added a clock around the minimap
- Added a map marker for train stations
- Added b as boop hotkey
Fixes:
- Fixed Hilly Garden's dialogs when you asked them about their flowers upon first interaction
- Fixed being unable to equip items required mining level even when having appropriate level
- Fixed ore scan effect no longer displaying since last update
- Fixed geodes being displayed as colourable
- Fixed the alicium mining area at the cockatrice nest in Evershade
- Fixed butterfly wings not attaching on pegasi
- Fixed books not working on mobile
- Fixed an issue where NPCs may sometimes spawn half into the ground (not to be confused with guards sometimes walking into the ground)
- Fixed walking animation blending issues for maxed sized earth ponies
- Fixed Bubble Barrage getting added to the default hotbar twice, instead of Ground Pound
- Fixed the scaling with screen size of (most) of the interface not working anymore
- Fixed the training point display not updating in the skill book when purchasing a skill/or upgrade
- Potentially fixed players sometimes not being visible to each other in Bramble Woods
- Fixed a dialogue not being accessible during the quest "Sugar".
- Fixed Proper Procedures dialogues to properly display depending on the outcome of the quest "The Choices We Make".
- Fixed a wonky dialogue interaction with Fair Game when having both the quests "Rehearsal Roundup" and "Paper Trail of Destruction" active.
Changes:
- The level 50 Naiad in the Crystal Kingdom now also uses the new skill behavior for that enemy type
- Increased the respawn time of the level 65 dragon from 2-5 to 10-15 minutes
- Updated GUI for stats display on mobile
- Updated bank, map and hotbar GUI
- Quest markers won't be covered by other markers on minimap
- Blowback now blows enemies away
- Changed Wind Rapier damage calculation
- Target framerate is now saved on mobile
- Shrunk the default hotbar size
- Reworked the banking interface
- Increased the resolution of the minimap and hotbar border circle on mobile
- Updated a couple of item icons
- Modified the flying drain calculation to use your flying level as its scaling