The grimdark pony 2D Shooter D'LIRUM has had a whole host of new updates added since we last reported on it. From new modes to custom characters and an armada of new general gameplay additions and it's making a ton of progress this year.
Head on down below for a full bullet list, as well as links to in-depth explanations for each new patch.
New patch posts:
Beta 2 (Cut version 1)
Beta 2 (Cut version 2)
Beta 3
Store page
Soundtrack page
- Arcade mode
- Total statistics
- Custom maps
- Steam Workshop support
- Custom characters
- 2 new runes: "Protection" and "Vision"
- 2 new melee weapons: knife and needles
- Weapon modifiers
- Fixed object shaking when using dynamic camera
- Using "restart" command is now considered cheating
- Fireball can now be destroyed mid-air by using
- Player now splatters blood when hurt physically
- Improved quality of some of the sounds
- New visual and sound effects when player gets consumed by Darkness
- Added uncomfortable screen flickering to Personal Hell
- You can choose classical HUD visualization of player's physical condition
- Save game previews now display rune effects and player health condition
- New optimized save system
- Minor fixes in arcade mode
- Some sounds have been changed
- Darkness generation conditions in personal hell have been changed
- Changed, how Darkness interacts with player in personal hell
- Game code have been optimized
- Unused resources have been removed in order to decrease the size of the game on hard drive
- Fixed crash on custom map launch if dmap was deleted
- Save system has been changed
- New manes and tails for custom characters
- Ability to have two-tone wings
- After character reset their image will update immediately
- Fixed manual input of the RGB palette for custom characters
- Custom character format have been changed
- Added ability to delete custom characters right in the list with the
key - Fixed display of the list of the characters after their removal
- Fixed display of the list of maps after their removal
- Fixed appearing of Ada’s portrait in the maniac state during immortality
- More music in arcade mode
- Added ability to load several maps at once in Steam Workshop
- Added ability to load your own characters in Steam Workshop
- Added secret areas and save points on the level “Steam Machine”
- Fixed player slowdown when flying above the conveyor
- Added “Random Run” in arcade mode
- Added “Death Run” in arcade mode
- In Default Run now there is no binding of music to certain level
- Fixed delay between music segments in arcade mode
- Added separate volume settings for sound FX and music
- Fixed minor flaws on the levels
- Fixed flaws in the main menu
- In arcade mode with a chance from 1 to 25 Lanterns now can spawn on any level (including Custom levels) instead of regular enemies
- Changed sound and music volume settings
- Fixed game crash when specifying “nothing” during the manual adjustment of the color of the character
- Fixed bug with infinite player immortality when going to another level with protection rune
- Updated credits
- Fixed incorrect counting of some statistics in arcade mode
- New achievements!