It's been awhile since we've heard from this project, eh? Well, don't worry guys! The long wait has paid off and one of the biggest updates for PonyVRville has finally been released. All sorts of graphical enhancements have been added for a more varied and natural Ponyville as well as additions to pony dialogue and the option to enter some buildings to name a few!
Check on after the break for the newest gameplay demo and a full list of game changes. Interested in trying the game out on an actual VR system? Well, there is a list of where you can try it out yourself at various conventions in 2016!
It's been a while, but here's the latest version of PonyVRville, the virtual reality MLP simulation for the Oculus Rift! Compatible with the DK2, this little project lets you enter the MLP world in VR for no apparent reason whatsoever.
With a lot of changes, from several building interiors to revised text, logic and AI, it's looking more and more like what I had in mind back when I started this project a year and a half ago. I'm pondering setting up a Patreon to get some new assets made, and would love any and all feedback, and have a subreddit set up for it over at www.reddit.com/r/ponyvrville
- Igor / Kaitou / My Little Ties
v0.0.6 12/17/2015 "Not dead yet!"
- Completely revamped ground textures, which look a lot nicer.
- The landscape has been re-worked also, nicer river textures (water and ground) and geometry.
- Hills! The hills are nice and pretty and colorful now (discopears.deviantart.com), they may also be alive with the sound of music.
- The ugly mountains from before have been set on fire, deleted, undeleted, set on fire again, and mulched.
- Unrelated to said mulch, actual grass has been added to minimize pony starvation and improve Feng Shui.
- There's now a carpet in your starting house. It really ties the room together.
- Projectiles are re-worked, as a unicorn you have a magic beam thing, a fireball and a bomb. Pegasi have a lightning bolt, or a bomb.
- Trixie has been given an allotment of pinecones for no reason whatsoever.
- Fluttershy's Cottage and Carousel Boutique can be entered now thanks to discopears.deviantart.com
- As can the Apple family barn and for the same reason.
- There are fish in the sky and birds in the sea. Or vice-versa maybe. Just a few of them, and you can't touch them in either case.
- Weird boxes have been replaced with bales of hay.
- Lots of the ponies say things now, thanks to BronyWriter over on fimifction.net
- Pony text bubbles have been re-worked and support translation packs (of which there are currently none), and unicode with everything from Cyrillic to Japanese fonts (which are not currently used either).
- There's an ugly fountain in town square. It's pink.
- A bunch of meshes have been optimized with LODs, so they get uglier when you're further away.
- The flags atop Town Hall wave now.
- Lighting and pathfinding have been fixed as well, still not anti-aliasing though, due to a FPS hit. Maybe next time.
- Windows Game Center video recording works now.
- Old bugs have been replaced with new ones, because of course they have.
- The OS X build has been removed as Oculus temporarily has dropped support for the platform. Also no one played it.
Also as a bonus, I wasted a day and made an infinite runner game with Dash. It's very simple and kinda pointless, but you can download that here: https://drive.google.com/file/ d/ 0ByqUEDZ3xeIkWVhxUjBKS0trb3M/ view?usp=sharing
If you don't have an Oculus Rift, but would like to try the game in VR, I will be at a bunch of cons in 2016 as well! You can try the demo at:
Pacific Pony Con in January in San Diego
PonyCon NYC in February in NYC
Whinny City Ponycon in April in Chicago
BABSCon in April in San Francisco
EverfreeNW in May in Seattle
Should be even more cons, but these are the current definite ones so far!
Twitter: Calpain